*** [Hook] (bwh@azathoth.idsoftware.com) has joined #quake2 hook Hook! sup leet *** ZenTroN sets mode: +v [Hook] [Hook]: sup! In QW.EXE (Qspy itself) go to the QSPY option, pick the GAMEPLAY tab, then go to the box labeled Quakeworld Command Line and change it to qwcl.exe -game CTF <[Hook]> sicks! Kren-MOB: thaks heh Hookz somehow I knew that would happen :) heya hook! <[Hook]> Quick plug for Quake2: John just did some new weapon shit tonight, and the weapons are so FUCKING COOL I WANNA LOSE MY MIND. <[Hook]> John is such a mad man. Fuck this is so damn cool I wanna shoot myself. <[Hook]> Sorry, had to say it. Although I think that QuakeWorld 1.64 can make you change games by itself... The server tells the client what game directory to use. You might not have to do that at all. Just make sure you have QWCL v. 1.64. Anyone know if I'm wrong? <[Hook]> I'm all giddy. Hook, take some pics +) =) when ya shoot yerself there will be a job opening at id? hint hint =P hehe <[Hook]> It really is the small stuff that makes a game. Heya Hook. Anything about the weapon stuff you can leak yet? :) Is Quake2 gunna be satanic like Quake1??? Hook: Nows the time man... nows the time to start giving out free demo's dude... to get us all hoked on quake2... we are really really unintersted... but perhaps if you give us free demo's it will lift our spirits!!! (j/k) hehehhe Riker, duh * PureEvil hogties ZenTroN and goes to town Riker: NO. NO. NO. read Disruptors plan <[Hook]> All satanic references are going to ve removed. ya ya more q2 info Hook: Was the Satanism all Romero's thing? Hook, no nazi symbols either? heh WOW Hook, give us some specifics on what carmack did ouch <[Hook]> Disruptor is going to be at E3, so we may not get new sshots up for a while. <[Hook]> But I'm going to push to get some of the new weapons out. Damn they really really look good. <[Hook]> I can't tell you, it's going to be a surprise. :-) Where can i get info on Q2 and its non-satanicness? Hook, i hate suprises =) <[Hook]> The weapons aren't _different_, but when they shoot the new particle systems look nice. REAL nice. Riker, goto quake2.com ya know hook: are u aware of the 3DFX opengl port that Zanshin is doing?? <[Hook]> But in general we're just kicking ass and taking names right now. Hook, new lighting effect? <[Hook]> The editor is coming along really well. <[Hook]> DeVenator: Yes. leet hook: can you discribe them new weapons? I believe weapons are a extremely important part to any 3d shooter <[Hook]> Tonight was the first night it dawned on me how amazingly psychotically cool Quake2 is going to be. weapons are the main thing first thing i do is cycle threw and check out all the weapons Trit...well what would a 3D shooter be with out weapons? It would just be 3D. hehe <|Despair|> who does hook work for? Hook: will id be doing anything similar to the driver zanshin is writing? Hook, any idea what impulse1 will be? <[Hook]> I mean, I "knew" it was going to be cool, but it didn't come together for me until I saw Disruptor playtesting a new level and I could see the blend of the new lighting, new weapons, new monsters, new animation, new sounds, new physics, new EVERYTHING all at once, and it really just floored me. Hook: Are the weapons going to be better balanced in Quake2, or is there going to be one overwhelmingly powerful weapon that everyone has or dies trying to get, much like Quake's Rocketlauncher? DeVenator , why would id be making a gl driver? <[Hook]> Tritian: Check out Paul Steeds .plan for more info on the weapons. <[Hook]> Zentron: What is "impulse 1"? Hook: Is id's level editor NeXT based or Win32 based? Hook, sounds like Dis is having a tough job, play testing a quake2 level Hook - When are us "civilians" gonna get to use the ID level editor?? <[Hook]> Sorry, I'm not up to speed on QuakeLingo. Hook: for quake2 Hook, heh Impulse 1 on quake was the axe [Hook], will I sp00ge when I play quake2? <[Hook]> Kren-MOB: The railgun is going to be VICIOUS, I know that. hmmm <[Hook]> drDoom: Yes. cool Railgun? Ouch, :) <[Hook]> Wanker: It hasn't been decided when or if the level editor will be released. Doh =( * PureEvil gets a gang together to join him in a Wanker beating Zentron: its 3dfx opengl and supposedly gives round 40-50% increase in fps hehe <[Hook]> DeVenator: There is NO point to the driver that Zanshin is doing. He's wasting his time. Hook, what will replace the lighting gun which was like the plasma gun in doom? Hook: y? <[Hook]> ZenTron: I don't know what the exact correspondence will be of old vs. new weapons. Hook: what type of sound is being used it q2? MIDI? what? <|Despair|> man the lightning gun sucks * PureEvil agrees with |Despair| -- hell yeah! preach on home cut. Arcane , no midi i heard <|Despair|> hehe heh bot <[Hook]> DeVenator: GLQuake is fill limited. Improving the driver is going to be make it go any faster, since it's limited by the hardware at this point. The 3Dfx driver is already VERY good and as fast as it can get. Zanshin will NOT be able to make it go any faster. Period. He can't make the hardware faster. <[Hook]> Arcane: It will be redbook audio (CD) again. Hook: Can you suggest to John (or whoever's in charge) a mode that allows the 3dFX chip to do nothing special except play normal (same resolution and features) Quake2, except at ungodly frame rates? GLQUake is awesome to look at, but is slightly slower than is really acceptable... don't suppose Trent's doing the music again? hook: zanshin said he already has a 50 percent speed increase in the driver though... Kren, u can do that now HEY i hook Arcane: No: Trent is romored to be working on the soundtrack for The Crow 3 hi <|Despair|> man you must think were all fucken rich to get this shit :MAX512 set FX_GLIDE_SWAPINTERVAL=0 set SST_SWAP_EN_WAIT_ON_VSYNC=0 set GLQUAKE_OPTIONS=-width 512 -height 384 -wavonly +gl_polyblend 0 +gl_ztrick 1 +gl_keeptjunctions 0 +gl_playermip 2 +gl_texturemode GL_LINEAR_MIPMAP_NEAREST +gl_flashblend 1 +gl_finish 0 +r_mirroralpha 1 goto RUNTIME there ya go <[Hook]> Kren-MOB: Increase the speed of your system. GLQuake does exact a slight performance toll, but this depends largely on how fast your system is. Unfortunately we can't "turn off" features since a fundamental part of GLQuake is multipass rendering, which is where the performance is being killed. IN A SCREENSHOT AT QUAKE2.COM THERE IS A HI-TECH HOVER TRAIN INSTEAD OF PENTAGRAM-MOBILE godly frame raters in glquake <[Hook]> Tritian: I'll believe it when I see it. Zentron: Thanks. Been looking for a lot of that info. uh * PureEvil cornholes to sicks Riker , TURN OFF THE CAPS JOO LLAMA TURD haha <|Despair|> Zentron: speek enlish yeh ebonics Hook: Zanshin says he has run preliminary tests that show great performance improvements..one of you guys must wrong hook: what vid card are you guys using to test GLquake and what you u recomend? Riker: You live in the bible belt? millenium II??? hahhaha...you said someone at ID was WRONG!? hahahahhah Yer funny. !awp hook. are there gonna be some decent bosses in Q2 <[Hook]> DeVenator: Well, then it's him that's wrong. :-) Seriously, if he can increase timedemo performance by 50%, I'll be impressed. Hell, if he can increase it by 15% I'll be impressed. Assuming he's not sacrificing something in the process, like image quality or features. Millenium's suck...just by a Monster 3D already, geez <[Hook]> GugMan: Don't know what the boss situation is like yet. Stagger! wassup? Wanker, monster3d doesnt do 2d wanker: buy a monster3d buy itself? by E3 preparation mon heh <[Hook]> We don't use Millenium II. We don't even have one. We test on 3Dfx and Intergraph Realizm. We'd love to test on other boards, but we don't have any stable early boards from other folks. That's why you get a 2D card too. =P you going? Wanker: so, are you running GLwin95? <|Despair|> monster3d sucks theres going to something out soon that will be 2-3 times faster and better quality Wanker, so u get a millenium and a monster3d |Despair|: no kidding man will Quake2 be shown at QuakeCon 97? Hook: what will id be showing at E3? Playable Quake 2? Nope. Can't get the time off. You and Tokay gonna hook up for sure? Hook, you play quake dm a lot? Hook, what system will you guys be using a E3 to show off Q2? Yeah I have Drop shadows on my Windows, and when I look in a window I can see my reflection. =\ (GLWin95) hahahahhahahahahaha I dunno... I guess I should warm up just in case.. heh heh ;) <|Despair|> thats why i have been waiting to buy a 3d card they were too flakey but every idiot ran out and wasted their money Hey hook, what is your position at ID, haven't hung around the channels as much as I should <[Hook]> Despair: As far as I'm concerned, Monster3D et. al. are the only viable GLQuake game boards out there. I don't know which board you're talking about, but I'd love to see it. are u using the orchid or monster 3d for testing q2 or neither <[Hook]> I'm not sure what we'll be showing at E3. Don't know if it will be playable or just for show. Heh, I love my Orchid Righteous 3d :) <|Despair|> Hook: ati released xpert@paly orchid and monster 3D use the same chipsets...they are basically the same card. <[Hook]> Twiglet: I'm a programmer. <|Despair|> its 3 times faster <[Hook]> Despair: What is xpert@paly? Wanker.... but... different drivers Hook: does Q2 mouse control use direct input and if so has anything else been done to make it smoother (besides m_filter 1 which feels wierd) right <|Despair|> its the name of the card 3 times faster my balls <[Hook]> GugMan: We're using 3Dfx Reference boards, but basically all 3Dfx-based boards are functionally identical. Which card?, don't make me pimpslap ya' ass. MrBrown...you have 3 balls? <|Despair|> its 3d and 2d acceleration <|Despair|> mrbrown: you dont believe me? <[Hook]> DeVenator: We support both regular Windows mouse control and also DirectInput. I don't know about the smoothing thing though. Wanker: uh * PureEvil humps mrbrOwn's leg orchid uses relays to swap video while Monster uses solid state and gets a tiiiiny bit of noise comapred to the Monster. You have to hallucinate to see it. That's about it. I don't want to know pervs Rad, Hey Hook, how old were you when you started programming and how did you get into it? whatever dude er, ...compared to the Orchid... <|Despair|> shutup kid How did u find out that Quake2 wasnt satan's fave game liek Quake1? <[Hook]> Despair: ATI's next card is the Rage Pro. I don't have one yet. I REALLY doubt Rage Pro will even be competitive with current 3Dfx. Hook, so ya use diamond boards or orchid boards? hook: can directinput support 3 button mice? <[Hook]> Despair: I think you may be misinformed. <|Despair|> Hook: im not misinformed im reading it in a article <|Despair|> your misinformed <[Hook]> Twiglent: I was 12 and got into it because I played lots of Sublogic Flight Simulator and wanted to learn how to write my own. hook: so is Q2 going to be a Winblows game or still a primarily dos based game? Riker: You sure have this satan hangup. Is there something wrong with battling satan's minions? is Quake2 gonna have the GLQuake graphics? <[Hook]> ZenTron: We use 3Dfx Reference Boards, which are neither. |Despair|: you are a smelly sac of nuts |Despair| , uhh its his job to know Hook: will there be an option to centre the weapons like quake instead of them being offset to the side like i hear they are now? yeah lets argue aboue who knows more! =P retards. <[Hook]> Arcane: Q2 is Windows only. Hook, they any different spec wise then retail ones? <[Hook]> X-tfs: DInput supports 3 button mice as far as I know. like they dont have 8 megs of ram or nothing <|Despair|> believe me you will be hearing about it shortly <[Hook]> DeVenator: I don't think a centering option will be available, but I'm not sure. AgtBobLag: dumb question alright, great timing, found hook hay hook is Quake2 gonna have the GLQuake graphics? does that mean DirectX support or are you guys writting your own (and hopefully better) direct video access code? hhe <[Hook]> ZenTron: No, the reference boards are identical to retail ones in terms of specs and functionality. hook: will quake2 be playable by quakecon? mrbrown: i know.. my first time wanting to learn about q2 =D lame lame lame did ya just get here damn..i think the offset thing is a mistake * drDOOM licks [hook] im always hearing about something new coming out... i dont give a shiat Is Quake2 gunna be customizabel with bots and stuff? alert, he isnt here to flirt AgtBobLag: ok.. please forgive me Riker, duh * PureEvil humps ZenTroN's leg <|Despair|> mrbrown causs your a kid that has no vocabulary or something <[Hook]> Despair: Okay, whatever, I'm sure YOU are privy to more information on upcoming hardware than I am. Next topic please... !kick drDOOM dont lick the id guys there... they dont like it. hah hah pervs haha ... * Tritian waits for the lagged bot <|Despair|> yeah yeah yeah you know everything im so sure |Despair|: causs? sorry for licking you, hook Hook: w/quake you can currently modify your own source to in a way to "cheat" at quake multiplayer....is this going to be possilble in Q2? When is Quake2's release date? is that german? <[Hook]> Yes, Quake2 will have GLQuake type graphics. will there be fog ,rain snow type effects in quake 2 hook ?????? I got an e-mail from a guy on AOL that said "Have you heard of a game called Quake? Can I play it on AOL? Is it like a chat room or something?" hahahahahahahha wewp wewp ein veiner schneitzo [hook: does q2 support LOD? is that Q2 with Gl type graphics..even without a card? !nuseradd [hook] 100 hook, will quake2 have deathmatch 3 rules built in? drDOOM: hell yeah *** ZenTroN sets mode: +o [Hook] Hook: any plans/or is it possible to get quake2-GL to run in lower rezs like 400x300? Man, must suck to ridicule onesself in front of the whole QUake community. I'm glad I'm not presuming out loud to know more than an id programmer. <[Hook]> Arcane: I'm unsure how the mods are going to be handled, at least in terms of specific details. When is Quake2's release date? Did you go into college and study computer science after your accumulated knowledge in programming, or did you skip college altogether? hook: what about the max clients? how many? <[Hook]> alert: I don't if fog will be in there. We'd like it to be, but the cost in terms of performance is pretty high for a "candy" type effect. man, i was stoned like m0f0 last night hah hah HOOK - Will there be anything like lingering smoke/fog/embers/low clouds etc etc or anything like that in Q2?? * PureEvil looks around for his smokes there they are ;) will there be fog ,rain and snow type effects in quake 2 hook ??????? k haha :( uh * PureEvil trys out his Ronco pocket punisher on mrbrOwn <[Hook]> Memphis: Q2 with GL type graphics if you have a good card. We might put in transparency in the software version. PureEvil: crack rocks IS there a estimated release date yet? <[Hook]> DeVenator: The resolutions handled will be up to the OpenGL implementation. "WHEN IT'S DONE" hehe oh ok [Hook]: will ther be shadows in q2, and will they be similar to glquake's shadows? hook, will quake2 have deathmatch 3 rules built in? drDOOM: no shit man Hey huys. <\[moomoo]> brb Riker: Estimated before 1998 er, guys. =) damn bot HOOK ->when your in like deathmathc and u pick up a new weapon will it change on your model to that weapon whats someone's opinion on the Stringray 128/3D.. would that be a good card for Quake and for other games too? hook: i read in a magazine that Quake2 will be out around dec 1997, is this true??? Riker: don't expect that to be definite in any way. Hook: i think alot of ppl would like to see lower rezs supported..just a suggestion brb whats the standard Res for the software version hook? Beofer or After unreal? Hook, Did you go into college and study computer science after your experience in programming, or did you skip college altogether? <[Hook]> HOLD ON *** ZenTroN sets mode: +m he can just type 120 words a min give him a break heh ask HOOK ->when your in like deathmathc and u pick up a new weapon will it change on your model to that weapon the ops except hook your Q time" alert, i think they said no to that ? *** Tritian sets mode: +s-m thank you ? hexen2 will have it however =P <[Hook]> Twiglet: I went to college, but dropped out. S&M! hehehe Hook, coo so we dont need college? yeehaw <[Hook]> Lingering smoke and other effects like that will probably wait until Trinity. [Hook]: ever put a smoke in both nostrils and inhale as hard as you can? I wonder if this time around the weapons are going to sink back in like the doom weapons, or just appear like the quake weapons. [Hook]: will you guys stay with a strictly bsp based rendering engine? hook advises everyone to drop out of school immediately Trinity??? for programmers at least :) <[Hook]> No release date that I'm aware of, other than "by Christmas", or whenever we're done, whichever happens first. :-) College = Big piece a paper = Big $$$ later, unless yer good enough to work for ID It would be cool if they used extra frames to make a pulling out animation for each one, kinda a sideview of each weapon. hehe <|Despair|> damnit <[Hook]> Yes, there will be shadows. <|Despair|> tritian why did you ping me twice Despair, heh lame question There are shadows in Quake now...er duh. hehe Hook: Will the shadows stay on the ground, or whirl around the objects like GLQUake Grenade shadows do? <|Despair|> thats nice heh |Despair|: yes, want me to ing you again? <[Hook]> The only reason lower resolutions aren't supported is because 640x480 is the lowest 3Dfx can go to, at least at a fullscreen resolution. roughly.. how many levels will there be who cares about shadows, lets face it.. the weapons make the game <|Despair|> so what pinging doesnt do anything to me Hook, yea thats a lame feature bout it YEAH whats up with the weapons mon <[Hook]> ZenTron: The choice of whether you should go to college is a personal decision. Weapons are the best part Riker: you've got to be kidding [Hook]: is that a driver restriction? mrbrown: game play makes the game <[Hook]> I didn't need it, but for some other people, college is vital for their growth as programmers. <|Despair|> now the _brain is tring to ping flood me I hate super high resolutions - they make everything look blurry . . . one time I was so stoned I ate 5 bags of tender vittles <[Hook]> It really is up to the individual. weapons rock Where can i find a list/description of each weapon? hahahaha hehe Hook, coo good going TB <[Hook]> It's not that I didn't _need_ it, but it wasn't appropriate for the way in which I wanted to learn. hahahahah [Hook]: that would be cool wewp wewp should i join in? :) Arcane: the gameplay is obviously gona be better than quake right?? <|Despair|> yeah brain your cool man hook, 3dfx can go 512x384 <[Hook]> We're still using BSPs for Trinity. Hook - hehehe, naturally gifted? you wanna see a flood? hehehe wewp we already know th gameplay will rock, its the sequel to a sweet playing game monthingos: get glasses.. high res is more clear than low res. Hook: just to tell you.. I WANT TO BE ABLE TO BLOW UP DEAD BODIES in quake!!! and I WANT molatov cocktail bombs!! and fire! fire! fire! =D dude, i was so baked in yoz plaza last week AgtBobLag: you too? <[Hook]> Whoops, sorry, for Quake2. For trinity I'm not sure what we're using, although I'm sure BSPs will be around in some form or another since they're so damn useful. gotta go talk to ya later GuGMaN im sure the gameplay wasnt downgraded <|Despair|> on no whats he gonna do winnuke me? what did Brain do? <|Despair|> hahaha heh i missedit gotta go Arcane - not if it looks as if it is bunched up. talk to ya later GuGMaN despire: if TB wanted to flood you, you would be reconnecting to undernet right about now AgtBobLag was beaten as a child heheh [Hook]: I remember a long time ago, Carmack said Quake would be his last game to use polygons, will Trinity use something else? <[Hook]> Wanker: College does NOT mean that you're going to get paid more. When I was working for 3Dfx I was still making over twice as much as many of my friends who had master's degrees. hahaha monthingos: then your on a 14" monitor like me and i'd agree that high res blows on a small monitor. But remeber it's not size that counts it's how u use it! * PureEvil is high right now man....wewp [Hook]: isthe rez thing a driver restriction? carmack said quake2 will prob have 16,24 bit textures Where can i find a list/description of each weapon? That's true...I make twice as much as my friends now with Master's =) It's all about experience mostly. gotta go purevil <|Despair|> amazing I didn't say it blows. Man, what is this attack monthigos day? I said it looks blurry to me. will the guns will rotate on the ground like in quake 1 or if thay will do some thing dif with the weapons ? Do you plan on having a secret PONG level if you get 100 frags in a row? Wanker: yeah i hear those jack in the box managing jobs rake in the dough alert, speak english Hook - it was a joke, silly noggin' <[Hook]> DeVenator: That's not a driver restriction, it's a hardware restriction. I imagine with newer boards that resolutions as low as 320x200 would be possible with GLQuake. :P Where can i find a list/description of each weapon? 800x600 is perfect for me . . . sigh. hook, so.. you got that?? everything should be able to BLOW UP!!! and there should be LOTSA fire! .. and and CROWBARS.. and BEATING IN SKULLS.. and... BLOWING STUFF UP!!! <|Despair|> rotate? why are you asking the stupidest questions Alert: Rotation of entities is something you can toggle on and off with something like qME. there's a bit that you set that determined whether or not the model spins. Agt...this isn't Duke Nukem haha AgtBobLag was a crack baby <[Hook]> I believe Paul Steed's .plan has a list of the weapons. |Despair|: what are you talking about, that's a good question * Monthigos blows Agt up. but.. its sooo cool! Like that? it'd make it 10000x better!! mrbrown: i hope you came from a crack to! * PureEvil likes his smokes laced with a little weed <|Despair|> is it important? not really <[Hook]> X-tFs: Can it go to 512x384 in a fullscreen mode or does it shrink the window? Hmmmm. <[TRAXX]> hmmm...i joined on a good time... Arcane: uh huh uhh * PureEvil licks mrbrOwn * ZenTroN observers the lame questions and the questions that have been asked 100 times Um Agt...did you just say that Duke Nukem was cool? Er um...yeah...ok. =P GlQuake at 320x200 is possible, though it crowds down to a corner of the screen instead of going fullscreen... :) Where can i find a list/description of each weapon? [Hook]: will the max clients still be 16? wanker: i said blowing stuff up is cool!! *** Tritian sets mode: +m ok you guys suck hehe the max is 32 in QW these questions have been asked millions of times :) yea msg an op some NEW Q's <[Hook]> stonage: Trinity will likely still use polygons, but not as the basic method of describing the world. /msg an op with a question, if it is lame, we wont repeat it, heh... so make it good to hook, i have played glquake in 512x384 fullscreen, in answer to his question !cycle #quake2 haha im getting asked the lamest questions me too /msg purevil your lame q's hahah <[Hook]> Hate to do this, but I have to go playtest a level real quick. I'll be back in a bit. <[Hook]> later all Hook: You know anything about the new Lockheed Chip that I saw at comdex? Is this the same chip Intel's using? g'night [Hook] is this a stupid question? heh c ya hook hook: cool hook: cya man <[Hook]> We should probably go moderated if you'd like next time. <[Hook]> I had to use the scrollback to answer questions! stupid stupid stupid heh ermmm yea...thatMIGHT be good hook: it will be done <[Hook]> The new Lockheed/REAL3D might not suck, but until we have a working board we won't know. <[Hook]> later all *** [Hook] has quit IRC (Leaving)