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Plan File For psx@quake2.com |
[quake2.com] Login: psx Name: Directory: /home/psx Shell: /bin/ftponly Never logged in. No mail. Plan: 08/31/98 10:55 P.M. EDT I just realized something really cool today. I've had my computer for a year now. Exactly one year ago this moment (well, as I type this) I was loading up Duke Nukem 3D on my PC. I remember how the day I got my computer I also got Duke Nukem 3D and that was the day Princess Diana died in the car crash! Time flies when you're having fun. This .plan and the news section is going archived whenever I get a chance. Since it worked out that it was two months from when this site started to the time I go back to school, it seems like a good idea to clean each section out after every two months. This is how it will work from now on uless there is a flood of news when the game is released, but I'll worry about that when it happens. I haven't even been on the internet or even on my computer all week since I am once again into the high school sports season. Five hours a day of soccer is actually making me look forward to classes. Never thought that would happen... August (and July) were excellent months for the site and everything is going as planned. September will certainly be different, but I hope to be able to do updates on Fridays, Saturdays, and Sundays. Oh well, I'll be in college in just three more years... --------------- 08/25/98 04:47 P.M. EDT Things have been/are going smooth with the development of this site, which is great. Here is some crap that's been running through my head: The side bar/site design: You may have noticed that the links on the side bar are no much more organized. You may have noticed that the sidebar also looks very similar to quake2.com's sidebar. That's no coincidence. It looks good, it's organized, and it's practical. The design of the site is fine with me. If/when I get Adobe PhotoShop 4.0, the site will be totally done over. But, there is a chance I may never get photoshop 4.0, but that's ok. The site is very organized right now and is totally presentable. So, what this basically boils down to is: There could be a new site design in the future, or there may no be. No big deal. As I mentioned above (or before or however the hell you say it), I have achieved peak organization. All of the html files are in a /html/ directory, all the images are in a /images/ directory, and all of the backbround images (like the sidebar one) are in a /images/bkg/ directory. This makes the site somewhat easier to navigate, and a hell of a lot easier to update and maintain. I have strived to make this a completely organized site, and I have (for the most part) succeeded. This also makes things much easier for when shcool starts and the number of updates go down. And that is sort of the next topic. I'm back to high school for my second year of torture on September 3rd, 1998. The number of updates will most likely go down. I am guessing that I will update primarily on the weekends, which is fine. I am hoping to get all of the reference type stuff (actually, every section) done before school starts, so once I am back there all of the work on this site will just be maintainence, and not creation. Junk about the site: Starting on September 1st, 1998, all of the news that is on the news page now will be archived into the first "issue". This is basically just two months of news. All of the news will be archived every two months. I am going to see if I can do something similar with this .plan so it doesn't become one huge novel. Hopefully, everything I have planned out for the future will go just as smoothly as things have gone up till now. ----------------- 08/15/98 03:45 P.M. EDT [UGH] I've been very board as of late. I guess it's the dog days of summer or something like that. Now, some stuff about the site: I am going to start working on the "previews" section soon. This includes online previews and reproduced magazine articles. There is alreay one preview that I know of. I may or may not start a "Top Ten" list. This would include some humor and also be for informational purposes. The first two I would do would be "The Top Ten reasons you you know your PlayStation is overheating" and a list of my top ten favorite games of all time. I think this will help with the news- less (made up that word), agonizing wait for PlayStation Quake II (or even some info on it!). Just been running these ideas through my head. A couple of things about this .plan file: It is very good place to put thoughts. I think that's why they have become so popular around the net, and with video game people in particular. I think this is great becuase it keeps the news section (and all of the other sections for that matter) very clean. What I mean by this is that they are stricly for the facts. I am not going to do a news update about how I went to mall and bought pair sneakers over the weekend (that's just an example). You may have noticed that I update this .plan more often than the news section! Well, one reason is that there just isn't that much news, the second is that I like to ramble! You may also notice that I do updates about stuff that I have changed/added to the site. Since there isn't that much info floating around, and since I am basically the "source" for PlayStation Quake II, that is the only actual "news". I hope it gets to the point where information about site updates and modifications goes in here, but until then, it's the only actual news that is available. Like I said before, this .plan file is great because it keeps the news and other sections "crap free". I hope to someday get this thing "crap free" by getting another account somewhere that supports fingers/.plan files. That way everything releted to the site will be strictly related to the site (if that makes any sense; don't feel bad if it doesn't). This would be a .plan file where I update about all of the BS that I experience like meeting people from the "Real World". But, until then, it all goes in here... Long live the .plan!!!!! ------------------ 08/07/98 12:34 A.M. EDT While shopping at Nike Town in Boston for (damn you satan) back to school stuff (sneakers, t-shirts, etc.) I happen to run into someone I have seen before on TV. I met some kid from the "Real World" Seattle (the show on MTV). I can't remember what his name is, but the marathon is on MTV on Saturday starting at 12 noon. He's the one on the show with slicked back hair and has 2 different colored eyes. He now has longer hair and appearantly likes Nike products. I talked to him for a few minutes and he told me how he was good at fishing (they lived on pier). He also told me that they were filmed for 100 hours each week from January to June. He also said it wasn't worth it. Whenever I find out what his name is I'll let you know. If you don't believe me than watch the marathon on Saturday and in the first episode he talks about being from Boston. I am not fan of the show or anything, but I knew I saw that guy on the Real World. This has nothing to do with anything, but I figured it is one of those funny life experiences. ------------------- 07/28/98 4:30 P.M. EDT I downloaded the Eraser Bot (http://impact.frag.com) and have been playing it a TON lately. I know this thing has been around for while, but for some reason I never got around to downloading it. The thing I like about it is that you control how many opponents and what level you play in. I also downloaded the Eraser Bot Hot Launcher (http://www.planetquake.com/hotlaunch) and that makes it very easy to use. I love death-matching. I never been big on it before becuase no matter what server I play on, I get a slow connection and the game plays like s***. With the Eraser bot, it always plays smooth. I have always been more a single-player person, mostly due to the fact of the bad connections. I have downloaded alot of the single player user created MAPS from A World of Quake II (http://www.quake2.com/awoq2/). The problem is, it has somehow become more of a chore than a fun hobby. Doesn't really matter, I'll leave the levels on my computer anyway. As I was saying before, the Eraser bot is awesome. This is DEFINATELY something that should be incorporated into the PlayStation version of Quake II. The bot itself is only slightly over 1 MB in size, so putting onto a CD would be no problem. They obviously wouldn't put Hot Launcher into the game, but they could easily come up with their own launcher for the game. These are exactly the kind of features that should be put into PlayStation Quake II in order to make it a kick-ass conversion. I am planning on e-mailing John Carmack or anyone else from id software to see what, if anything, they can tell me about the PlayStation version of the game. I am also going to try and update the wishlist sometime this weekend. The latest installment will be about saving games/memory card, and anything else I think of inbetween now and the weekend. Last, but not least: WWF Warzone on PlayStation kicks ass!!!!! ------------------ 07/18/98 4:46 P.M. EDT As I mentioned in the news, Gamepro had some comments about the Nintendo 64 version of Quake II in it's E3 roundup for all you Nintendo freaks (I don't mean for that to be a slang term: You plumber riding a dinosaur fans really are freaks): "...As far as licensed products go, Quake II is fast becoming an in icon in the industry for corridor shooters. Activision's newest revision of Quake II promises all-new levels, maybe some new RPG elements, and possibly new weapons. The game's character models looked good, and the gameplay seemed fairly fast, but it's still pretty early in development. Look for QII to shoot up a corridor near you sometime in September or October." Maybe I should cover the Nintendo 64 version too! I mean look at those screenshots! They look just like the 3DFX enhanced PC version! Oh, it is the 3DFX enhanced version in the screenshots... I'd cover it cover it but I hate companies whose names start with "N", end in "O", and inbtween theres "INTEND". A word for those Nintendo fans I am offending: get your "K-A" rated heads out of the toilet and get a real system... --------------------- 07/16/98 11:20 P.M. EDT Ok, the url was changed to http://www.quake2.com/dbs/ Damn, the blitz is fast... --------------------- 07/16/98 11:00 P.M. EDT Just wanted to let people know that I am still alive and kicking (whatever the hell that means). Put simply, there just isn't any news. This isn't a problem. I knew this would happen because the only real news that has been released so far was the announcement that the game was being made. Just remember, when there is news, it will be here... Next issue: Please stop sending me questions about Unreal! I am NOT the same person who assists PlanetUnreal (http://www.planetunreal.com). His name is "PSX". My alias is DBS which is short for DARK BLUE SAMURAI. The reason I have the subdirectory /psx/ and the reason that I have the e-mail address psx@quake2.com is becuase this is a PlayStation Quake II site, and PSX is the codename for PlayStation. I have already sent an e-mail to blitz requesting that my e-mail address be changed to dbs@quake2.com and also asking that my site address be changed to http://www.quake2.com/dbs/. This url is not a huge deal, but the e-mail is. Last, but definately not least: QuakeStation on IRC! That's right, there is now a PlayStation Quake II IRC chat room. All you need is an IRC client (I like mIRC myself) and then connect to Quake2.com's irc server: irc.quake2.com. Once you're in, just type /join #quakestation and it should take you there. If the room is not already up, than you will become an operator. Look for me in the chat room as DBS (big surprise there). Next time I update this I will discuss some stuff about the chat room, such as what to do if you are the operator. See ya on IRC... ---------------------- 07/08/98 01:13 P.M. EDT This site is going to be down for at least one day this weekend, if not, for the whole weekend. I am going to be doing some maintainance (spelling?) that will make the site easier to work with. This will especially be helpful once things get into full swing and I get Photoshop. All html files are going to be moved into a /html/ directory. All images are going to be moved into a /images/ directory. Other directories will be made as they become necessary. The qs.html page will become the index page until I can get a program like photoshop to make a cool logo. This is also better becuase the url bar will always appear as quake2.com/psx/ and not have anything after it. That's it for now... ---------------------- 07/05/98 01:15 P.M. EDT I was flipping through the COMP USA flier in my newspaper, this morning, and I noticed a very good deal: A Matrox m3D video card for just $20 ! It was originally $100, and then there was a $60 price break, and then a $20 mail-in rebate, so do the math. I already e-mailed TriCentric (http://www.trinity.cc) and told then about it since they are a technology page, and I think I might e-mail Blue too (http://www.bluesnews.com). I think I might go out and pick one of these up. Let you know how it goes.. ---------------------- 07/04/98 03:23 P.M. EDT HAPPY INDEPENDANCE DAY!!!!! Just noticed some stuff on Quake2.com's message board about the PlayStation version of Quake II. The main concern seems to be how the game will handle control and multiplayer features. There's a simple answer to both of these things. For control, the Dual-Shock analog pad. As for deathmatching, the answer would have to be bots. I'm not going to get into these things right now. This are some of the key items that I want to include in my wishlist for the game, so this is sort of a preview. Anyway, I plan on making the wishlist section of the site tommorow. So, ah, check back tommorow! Off to a BBQ and then one of the best fireworks shows in the country. No, not my backyard, Boston Harbor... ---------------------- 07/03/98 07:23 P.M. EDT Well, the site is now up and running, and that's pretty good. I'd like to thank Quake2.com for hosting my site. I hope that this site will continually improve. Here are some of the things I plan to do soon: E-MAIL the guys at id and see what, if anything they can tell me about the PlayStation version of Quake II. It was said in the press release that they would be carefully watching over this port during it's development. Add the preliminary sections; Predictions and Wishlist. Predictions will basically be what I expect the PlayStation version to be like considering the company developing it and the PlayStation hardware. The Wishlist is going to be what I hope to see included, such as dual-shock compatibility. This is just a VERY basic design for the site. I am going to totally do it over once I get Photoshop, and if I don't, I'll figure something else out. Trust me, the site will get better as time goes by. I will also add new sections to the site as they become necessary. Hopefully, news will pop up frequently that I can report. Anyway, thanks to everyone who made this site happen. Keep an eye out... DARK BLUE SAMURAI
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