The arts of Q2 DLL coding - Index
Part 1 - Creating a development environment
Chapter 1: Introduction
Chapter 2: Choosing compiler
Chapter 3: Getting started compiling
Chapter 4: Final words
Part 2 - Understanding the communication between the game and the DLL
Chapter 1: Introduction
Chapter 2: The engine/DLL connection
Chapter 3: The export functions
Chapter 4: What now?
Appendix A: A better makefile
Part 3 - Topic not revealed
When it's done!
Last updated by
Magnus Landqvist
Sat Dec 27 00:28:12 GMT 1997