FEAR has rated the top deathmatch levels below in order based upon the calibre of design and gameplay. Design points are awarded for complexity, layout, texture manipulation, style, color coordination, and functionality. Gameplay points encompass the level's playability, weapon/health/ammunition placement, and ease of navigation. To aid server operators, we have listed our recommended number of players. Tip: Crawling (crouching as you move forward) prevents other players from hearing your footsteps. |
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