Posted by Elmek on February 05, 1998 at 17:02:15:
In Reply to: Re: Bones Pro Max: Quake Animation posted by NovaStrike on February 04, 1998 at 22:26:29:
Well there is a thread a bit further down that deals
with this called:
Exporting frames from 3d studio MAX r2
Have a look there and see if it doesnt tell you
what you want to know.
//Elm
: : I recently made a model for my own purpose and i'm animating it Bones Pro Max.
: : Anyone have any idea on how to export them to quake format. Since bones does
: : not work like biped I have no idea on how to start this. If anyone has any suggestoins
: : it would help.
: : NovaStrike.htt
: wow it came out really bad when I posted it.
: Basically I want to know how to export the
: animation for Quake2 format using bones pro
: max on 3dsmaxr2 for my animations.
: NovaStrike