Re: lightwave - bones and multiple objects - lovely reloads ;)


[ Follow Ups ] [ Post Followup ] [ Quake2 Modelling Studio WWWboard ]

Posted by vorph on January 24, 1998 at 16:28:52:

In Reply to: Re: lightwave - bones and multiple objects posted by vorph on January 24, 1998 at 16:23:04:

actually putting all objects on one layer would make
one object out of it, with that it will be difficult to split it again
in mdl form...

But I think there is a way of creating null objects
and binding objects to a group then.

vorph


Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Quake2 Modelling Studio WWWboard ]