Adding skins from 3DS?


[ Follow Ups ] [ Post Followup ] [ Quake2 Modelling Studio WWWboard ]

Posted by Necros on March 30, 1998 at 14:09:29:

Hi.. I'm pretty new to modelling for quake or quake 2.. was wondering..

if I were to make my model in 3DS MAX, animated it and put on all the texture maps and everything.. is there a way to export it, textures and all, so it'll convert the textures on it to a normal skin on a model so I can just import that into Q2, or do I have to make the model, then use one of those meshpaint kinda programs?

If there's a way to do it right from 3DS MAX, how? :)


Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Quake2 Modelling Studio WWWboard ]