model looks fine but has BLACK TRIANGLES (normals are fine too)


[ Follow Ups ] [ Post Followup ] [ Quake2 Modelling Studio WWWboard ]

Posted by Claude LeMonde on September 24, 1998 at 21:25:09:

Several of my models look fine but they will have one or two triangles that ignores the
skin and stays black. I use Quake2 Modeller and I tried viewing the skin, selecting the
guilty triangle, flipping the normal -- didnt work. i did the same thing, but deleted the
guilty tri, then built a new one -- still didnt work.

Any Ideas?

thanks,
Claude LeMonde


Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Quake2 Modelling Studio WWWboard ]