Posted by Claude LeMonde on September 24, 1998 at 21:25:09:
Several of my models look fine but they will have one or two triangles that ignores the
skin and stays black. I use Quake2 Modeller and I tried viewing the skin, selecting the
guilty triangle, flipping the normal -- didnt work. i did the same thing, but deleted the
guilty tri, then built a new one -- still didnt work.
Any Ideas?
thanks,
Claude LeMonde