Posted by JD on October 01, 1998 at 15:26:17:
In Reply to: triangles in Studio Max? posted by Chaoslord on October 01, 1998 at 12:15:45:
: Hey. I have just started with Max 2.0. I'm wondering, having done some modeling with lightwave, if the models will have triangles for polys (meaning I can make md2's out of them) or quads for polys. I couldn't see anything in the manual or my tutorial books about forcing the program to render triangles instead of quads. I checked crazyee's and the tutorials on this page, and didn't see a mention of the triangle/quadrangle issue
: Any info would be appreciated.
: Chaoslord
Use no smoothinggroup at all.
That should make all triangles visible when rendering.