GL Goodness, in a can
Our hosted site, The GLQuake2 Primary LZ, is now the home site of a new
front end gameplay setup and GLQuake2 tweaking utility. The first
beta of this utility, called Quake 2 Executor, has been released on
the website. For an idea of what this is like, if you used GLQ+ for
Quake you have some idea of what to expect. In other news, I also saw
news there on an installer for the VeriteGL minidriver, to make sure
it is installed properly, available
here, done by
azero. The website for the Verite minidriver installer is
website that has archives of submitted demos, is functional again, and
has instructions on how to convert 3.09 demos to work with version
3.10, along with other interesting demo editor news.
Interactive has a few positions open for programmers, mappers, and
skin artists for an upcoming Quake 2 TC. Please email
Stagger with a quick resume and a
link to any examples of your work that you may have.
Minions CTF has been ported to Linux. The current port version is
of course a port of version 1.24, the current version.
CTF has released version 0.94, with bugfixes and a Linux port to
has reached version 0.4beta. Also, it was ported to Linux, but I
believe the Linux port is still of 0.3beta.
Zoid reported (on IRC) that the first two of the four screenshots
released recently of Quake 2 CTF are from Quake 2 CTF ctf1.bsp, and
the third and fourth one are from ctf2.bsp. Which means in layman's
terms that the first 2 shots are of the first CTF level and the next
2 shots are of the second CTF level. And yes, it turns out Zoid is
left handed :).
Finally, last but DEFINITELY not least, Gentle Nova is running a
Quake 2 CTF Release Party that will be in Canada in February. For
more information, go to the
Salute to Zoid website (what an appropriate name).
The QDevelS tutorial on LCC-Win32 was updated.
Correction: Before I mistakenly reported that the tutorial now
worked with NT, but apparently I was incorrect. The
Quake 2 DLLs
LCC tutorial apparently works on both Windows 95 and Windows NT.
Thanks John Crickett.
Millenium, now famous for his other sets of colored skins, has
released yet another skin pack, this one has 13 colors, 6 of which are
new, 8 CTF skins, all new black male and female sets, for a total of
60 new skins. This is going to be his final skin pack since he is
moving on to other stuff. Wanna grab it? Click
here (ftp.cdrom.com link).
TC is looking for talented level editors and modelers. Contact
A new TC called Dr. Jones that needs mappers, coders, modelers
and graphicians (is that a word?) is looking for help in said areas,
if interested contact
needs webmasters to run the files, maps, and bots sections of the
Mushroom Blue Entertainment needs dedicated modelers for the
upcoming Survival. Interested? Contact
Games is a group that needs coders, level designers, modelers,
skinners, texture artists, and sound designers. They describe
themselves as, "We are a for fun mod creation group with too many
ideas and too few people."
January 17, 1998
Level reviews Ramshackle has posted reviews of "Kick the P.A." by
headshot (who made qcon1.bsp of QuakeCon 97) and "Guns and Ammo"
Cluster project news
project page has been updated with techie protocol information and
the news that OpenQuake verification is still in progress on version
0.2 of the mod.
Entertainment (who are making the Chronos TC) have hired a new
concept artist, and are looking for 2 mappers, so if interested go and
e-mail them. Also, the leader of the TC showed me 2 music samples they
have created so far, this TC looks like it'll be really cool when it
Mission pack news GameFan has gotten
their hands on current screen shots of the upcoming Quake 2 mission
pack coming out by Xatrix Entertainment. Check them out, as well as a
brief article on the mission pack,
here. I especially like the fourth screenshot from
the top (second from the bottom). Props to
where I saw this news blurb. They got the news from
Coven has announced details on their upcoming Quake 2 DM pack,
titled "Disposable Heroes."
Some more Keys2 servers for you are 220.127.116.11:27916
and 18.104.22.168:27910. Thanks
Iikka Keranen (AirQuake author, maker of PCX2WAL, and a DOOM WAD
author in the old days, plus now an ION Storm designer) has released a
new version of his PCX2WAL utility. Grab it off his
utilities page. Thanks
Skin Central is a Quake 2 skin site worth checking out. He notes
that although he has a lot of skins and skin information up, he's fast
running out of web space and is looking for a host. Volunteers?
Just thought I'd mention some salient GameSpy news. The runoff round in the GameSpy "Sound
and the Fury" contest ends 1-16-98 at midnight, but that is running by
PST time, so for you EST folks like myself, that's 1-17-98 at 2:00
AM. Which is roughly 2 hours from now (1 hour and 52 minutes from the
publishing of this update for those of you who are EXACT). Anyways,
the winners will be announced on tomorrow at some point (January 18).
The winner of each sound category gets $150, and the winner of the
original sound category not only gets the $150, but their submitted
sounds become THE GameSpy sounds in future GameSpy releases.
Plugin player model!
Sumaleth over at impact.frag.com has released the first version of his plugin
player model, in the form of Morbo. It can be gotten at the website. The
idea is to be able to have different models instead of just different skins
in a Quake 2 DM. Read more on the topic over there. Also, I saw posted as
news there that KrAy-ZeE's Modeling Guide has a plugin player project of
sorts going on as well. Thanks Sumaleth :).