|April 11, 1997|
By the way, the Hipnotic pack was truly incredible. Rogue's was good,
but Hipnotic's did things for quake that nothing has ever done...... excellent
work, I can't WAIT for Hipnotic's game with the Quake engine.
Paradox: Heh..neither can I - we are working incredibly hard on it. Gonna have some VERY not Quake-like stuff in it. Very cool.
Slipgate: Is scary really frightening or is he normal?
Paradox: He is a freak0. Hehe.
Slipgate: I wonder........ maps have a specific size they can be max...... is it possible to increase that size limit? If it is, i'm sure you guys are doing it :).
Paradox: There is normally no limit.
Slipgate: What about the wraparound? There is a wraparound after all.
Paradox: Oh, I see what you mean. The actual model limit.
Paradox: 4096 total size - yeah, we wont increase that - unnecessary.
Slipgate: heheheh. Something tells me you are gonna pack that space with kikass detail tho.
Edge of Oblivion is a fantastic level to deathmatch in or just LOOK around in. Levelord and you both did great jobs on levels.
Pass that along.
Paradox: Yeah. Levelord rules. Cool guy too.
Something told you right (about detail) heh.
Slipgate: Can you believe in one article 3dRealms claim they left coz they couldn't handle true 3d levels?
Paradox: This aint FragMaster is it? hehe.
Slipgate: 3dRealms sucks at lying through their teeth.
Paradox: The who 3dr thing is insane - 3dr whines, and never lets it drop.
Slipgate: They expect levelord and the others to drop credit for duke, but they aren't ready to do the same thing.
Paradox: They claim everybody that left Apogee ever, never did anything for Apogee. Its not smart.
Slipgate: So, can you tell me ANYTHING at all about your quake engine game? Goblins and crossbows or robots and lasers?
3drealms-even tried to discredit levelord..... puhleez.
Paradox: Makes people VERY angry when their work is credited to another person.
Heh..I would LOVE to tell you about it...hehe.
Slipgate: So, can you tell me ANYTHING at all about your quake engine game? Goblins and crossbows or robots and lasers? Or guys and tits?
:) Levelord....... had to ask.
Paradox: Nah, not yet - wait about another month..hehe. Or maybe less.
Slipgate: A release date? Anything?
Paradox: Nope. Heh.
Slipgate: So you using any of the Quake 2 enhancements?
At least, those already finished like qrad for lighting.
Paradox: We are using Quake 2 technology and adding our own cool stuff. VERY cool stuff that is.
Slipgate: Hipnotic's gonna rule as second in command to id in the 3d world.
Paradox: Thats the plan..
It was a biznatch doing the rotating stuff
Slipgate: Is the Quake 2 style of rotating brushes easier?
Paradox: Our new stuff is tres easy.
Slipgate: Trinity engine game coming out in two years a la Hipnotic i'm guessing.
Paradox: No comment :).
Slipgate: Hahhaha. Hey, thanks for this "interview".
I'll see you around then, and thanks a lot. p.s. if you ever decide to fork over any news, let me know!
Paradox: No prob.
|April 4, 1997|
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|March 28, 1997|
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|March 23, 1997|