"Its Voodoo2!"
Companies "Words" - Massive
3D Power!
Monster 3D II is a 3D add-on upgrade card that works together with your existing 3D
graphics card or 2D/3D combo card. It delivers 3D more shockingly real than anything
you've ever seen! Outrageous speed and deadly detail will transform your gaming into a
mind-blowing 3D experience. Using the next-generation 3Dfx Voodoo2 chipset,
Diamond Monster 3D II simply blows away every previous standard of performance - with up
to three times the power and realism of our award-winning original Monster 3D.
My "Word" - I
guess this card is the Voodoo Killer! Onw of the best features about the M3D II is that
you can have 2 cards in your system!! DAMN THATS AWSOME POWER! Not need to worry about ram
Its Packing 8MB of it , that should be enough! And not to forget, it Voodoo2 BABY! YEAH!
So reserve yours today of must have Voodoo2! And get IN YOUR FACE "MONSTER" 3D!
Features-
- Features NEW! 3Dfx VoodooTM 2 technology
- Experience 300% more power!
- Explosive speed at over 60 frames/sec.
- New! MEGAMonster dual card feature
- Three dedicated 3D engines
- Accelerates Glide(Voodoo, Voodoo2), Direct3DŽ and MiniGLŽ
- 3Dfx Voodoo2 controller for outstanding speed enhancements, stunning visual
effects, and crisp, clear graphical images.
- 8MB EDO DRAM -
4MB of frame buffer memory and 4MB of texture memory for 800x600 gaming with Z-buffer!
- Accelerated frame rates
- over 60 frames per second game play with one Monster 3D II
- over 100 frames per second game play with dual cards, using the MEGAMonster feature.
- Superior resolution support
- 800 x 600 game display with one Monster 3D II
- 1024 x 768 game display with dual Monster 3D IIs
- Three dedicated 3D engines on a single card, for triangle rendering and texture
mapping that dramatically improve the speed and realism of game images.
- Accelerates all Glide (Voodoo), Direct3D and Open GL games for dramatic
improvement in the performance of new and existing games.
Advanced 3D Features -
Monster 3D II includes the most advanced 3D feature set available such as: Hardware
Triangle Set-up, Anti-Aliasing, Alpha-Blending, Gourad Shading, Texture Mapping and more.
New 3D features include:
- Multiple textures per pixel allow for realistic and colorful images
- Single pass trilinear filtering for smoother, more defined visuals
- Bump mapping through texture compositing for "simulated" phong shading
- Edge anti-aliasing for increased elimination of "jaggies"
New MEGAMonster Feature:
Buy two - and get even more insane 3D! Don't push the envelope
obliterate it! Pair
one Monster 3D II with a second Monster 3D II card and multiply your performance. Monster
3D II and its twin use Scan Line Interleaving (SLI) to draw alternate even and odd scan
lines on your screen - doubling performance and delivering unprecedented color and texture
to PC images. Also, receive 1024x768 resolution and game play at over 100 frames per
second!
- Five year parts and labor warranty
- Automatic Driver Notification
- Technical services six days a week by phone
- 24 hour Internet tech support wizard and fax-on-demand
- FTP site: ftp.diamondmm.com
Specs
Controller:
- 3Dfx Voodoo2 Controller
- 1 Pixelfx2 PCI Interface & Pixel
- 2 Texelfx2 Texture Mapping
Bus Type:
Memory:
- 8 MB EDO DRAM, fixed
- 4MB Frame Buffer
- 4MB Texture Memory
- 25ns EDO DRAM (90MHz bus)
Powerful RAMDAC
Horizontal Sync Signals:
Vertical Refresh:
Maximum Dot (Pixel) Rate:
|
Connectors:
- 2x x DB-15 analog monitor connector (VESA DDC2B)
Complete 3D Feature Set
- Alpha-Blending
- Anti-Aliasing
- Bump Mapping
- Bi-linear Filtering
- Fogging
- Gouraud Shading
- Hardware Triangle Setup
- Mip Mapping
- Perspective Correction
- Single Pass Trilinear Filtering
- Texture Mapping
- Transparency
- Z-Buffering (16 bpz)
MINIMUM SYSTEM CONFIGURATION
- Pentium 90MHz or compatible CPU
- Minimum system memory 8MB
- PCI 2.1 compliant motherboard
- MS-DOS 5.0 or later
MINIMUM SYSTEM CONFIGURATION -- MEGAMonster
- Pentium II 233MHz or compatible CPU
- Minimum system memory 8MB
- PCI 2.1 compliant motherboard
- MS-DOS 5.0 or later
Drivers
- Windows 95 (DirectX 5.0), Windows NT 4.0
- MiniGL for Windows NT 4.0 & Windows 95 DOS 5.0
|