| Interviews These are the best Quake2
editing interviews available on the net and we always try to give
you thebiggest movers and shakers around.
 If you want to see someone interviewed by us then give us a shout
here
 
 Level Reviewer's view11 interviews the
SPQ2 reviewer's that we could get our hands on.
 
 Robert
Duffy (QERadiant) 26.04.98)
 During the recent release
party of QERadiant we got Robert with a few questions about the
latest release Paul
Jaquays (idsoftware) 13.03.98 We got to poke around in
the head of Paul Jaquays again and see how he's coping now Quake2
is out :) Robert
Duffy (QERadiant) 08.03.98 Learn some
tips and hints from the man that brought us QERadiant, Robert
discusses some of the plans he has for the editor Dave
"Zoid" Kirsch 16.10.97
 A talk about Threewave CTF along with Dave's role in creating CTF
for Quake 2 and other work he is
 involved in at id software.
 
 Brandon
"KillMe" James (idsoftware) 13.09.97
 
 What more can i say,
 I don't think we've had such a detailed interview for a while,
 Even under the work load of Quake2, Brandon still found time to
do this interview for us, Thanks
 man!!
 
 Paul
Jaquays (id software) 29.07.97
 
 One of the most informative interviews we have done in a long
time, i was fortunate to be given the
 chance to interview Paul and he gave us a lot of information
about his backgrounnd and the current
 development of Quake2.
 
 American
McGee (idsoftware) 06.06.97
 
 This was the first big interview we did at the Quake Workshop and
it turned out to be my favourite out
 of them all :-), We get quite a good insight into the level
design of Quake2 and a lot of good
 information came out in this level
 
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