Thanks to Keith Sponburgh, Gregor, and
Andy Nettles for helping me fix some errors.
10_0.WAV |
Computer:
"10..9..8..7..6..5..4..3..2..1.." |
AIRHISS1.WAV |
Air hiss (short, soft) |
AIRHISS2.WAV |
Air hiss (short, louder) |
AMB1.WAV |
Soft energy whistle |
AMB10.WAV |
Alien computer sound |
AMB11.WAV |
Rattling sound |
AMB12.WAV |
Air pumping sound |
AMB13.WAV |
Machinery |
AMB14.WAV |
Air whistle |
AMB15.WAV |
Deep computer hum |
AMB16.WAV |
Air/computer sound |
AMB17.WAV |
Machines rattling/cranking |
AMB18.WAV |
Very soft drone sound |
AMB19.WAV |
Air/computer sound |
AMB2.WAV |
Fluorescent light hum |
AMB20.WAV |
Fireball sound |
AMB21.WAV |
Air at intervals |
AMB22.WAV |
Very soft computer sound |
AMB23.WAV |
Computer hum, shorter |
AMB24.WAV |
Funny alien humming |
AMB3.WAV |
Soft rattle, machines |
AMB4.WAV |
Alien machines |
AMB5.WAV |
Sounds like a helicopter |
AMB6.WAV |
Helicopter, higher pitched |
AMB7.WAV |
Fluorescent lights |
AMB8.WAV |
Water or steam rushing |
AMB9.WAV |
Rattling machines |
BATTLE1.WAV |
Distant explosion |
BATTLE2.WAV |
Distant explosion |
BATTLE3.WAV |
Three explosions |
BATTLE4.WAV |
Loud explosion + soft explosion |
BATTLE5.WAV |
Loud explosion |
BIGPUMP.WAV |
A water pump |
BIGPUMP2.WAV |
A pump machine |
BLACKHOLE.WAV |
A blackhole generator sound |
BRKGLAS.WAV |
Loud glass shattering sound |
BUBBL4.WAV |
Water glurp |
BUBL1.WAV |
Underwater bubbles |
BUBL2.WAV |
Underwater bubbles |
BUBL3.WAV |
Underwater bubbles |
COMLAS1.WAV |
Computer: "Communication
laser neutralized." |
COMP_HUM1.WAV |
Soft computer hum |
COMP_HUM2.WAV |
Sounds like computer talk |
COMP_HUM3.WAV |
Computer beeps |
CURNT1.WAV |
Moving water (fast stream, small
waterfall) |
CURNT2.WAV |
Small stream (trickle) |
CURNT3.WAV |
Stream with a little echo |
DATASPIN.WAV |
Computer: "Data spinner
reprogrammed." |
DEACTIVATED.WAV |
Computer: "Deactivated." |
DISH1.WAV |
Satellite Dish moving |
DRILL1.WAV |
Drill hum |
DRILL2A.WAV |
Vehicle moving |
DRILLER1.WAV |
Drill engine |
DRIP1.WAV |
Water drip |
DRIP2.WAV |
Water drip |
DRIP3.WAV |
Water drip |
DRIP_AMB.WAV |
A few drips |
DR_LONG.WAV |
A crane moving (long) |
DR_SHORT.WAV |
Crane (short) |
ELECTRO.WAV |
Sizzling |
EXPLOD1.WAV |
Explosion |
EXPLOD2.WAV |
Short explosion |
FAN1.WAV |
Soft fan hum |
FLESH1.WAV |
Guts sound |
FLESH2.WAV |
Guts sound |
FLYBY.WAV |
Flyby sound |
FLYBY1.WAV |
Flyby sound |
FLYBY2.WAV |
Flyby sound |
FLYBY3.WAV |
Flyby sound |
FORCE1.WAV |
Deep forcefield hum |
FORCE2.WAV |
Force field shutting off |
FORCE3.WAV |
Spark sound |
FUSEIN.WAV |
Plugin sound |
FUSEOUT.WAV |
Unplug sound |
INCOMING.WAV |
Computer: "Incoming air
strike." |
KLAXON1.WAV |
Warning klaxon |
KLAXON2.WAV |
High pitched klaxon |
LAND.WAV |
Hit the ground |
LASER.WAV |
Laser hum |
LASHUM1.WAV |
Few second delay, then " |
LASOFF1.WAV |
Laser hum, fades away |
LAVA1.WAV |
Lava fizzling |
LITE_ON1.WAV |
Lights on |
LITE_ON2.WAV |
Lights on |
LITE_ON3.WAV |
Lights fade on |
LITE_OUT.WAV |
Lights out |
L_HUM1.WAV |
Light fizzling sound |
L_HUM2.WAV |
Deep light hum |
MACH1.WAV |
Rackety machines |
MACH2.WAV |
Longer rackety machines |
MACH3.WAV |
Slower rackety machines |
MOV_WATR.WAV |
Moving water |
PILOT1.WAV |
Pilot: "We had a fix on
target but no lock. Re-establish contact with ground unit and paint us a clean
target." |
PILOT2.WAV |
Pilot: "Mother goose, target
is painted and green for fox 3. ECM is active and I'm going VFR for payload
delivery." |
PILOT3.WAV |
Pilot: "Red leader, this is
papa sierra 3-3. We need some paint on the ground for payload." |
PUMP1.WAV |
Pump machines |
PUMP2.WAV |
Pump machines |
PUMP3.WAV |
Pumping hum |
PUMPING.WAV |
Computer: "Pumping system
activated." |
PYRAMID.WAV |
Alien pyramid moving |
QUAKE.WAV |
Earthquake sound |
RADIO2.WAV |
Radio fizzling sound |
RADIO3.WAV |
Radio fizzling sound |
REACTOR.WAV |
Computer: "Reactor core
exposed." |
REDFORCE.WAV |
Computer: "Red force fields
deactivated." |
RIC1.WAV |
Bullet ricocheting |
RIC2.WAV |
Bullet ricocheting |
RIC3.WAV |
Bullet ricocheting |
ROCKS1.WAV |
Rocks tumbling |
SCAN1.WAV |
Alien scanner sound |
SHORT1.WAV |
Electrical short |
SPARK1.WAV |
Sparks |
SPARK2.WAV |
Sparks |
SPARK3.WAV |
Sparks |
SPARK5.WAV |
Sparks |
SPARK6.WAV |
Sparks |
SPARK7.WAV |
Sparks |
STEAM1.WAV |
Steam puff |
STEAM2.WAV |
Steam puff, longer |
STEAM3.WAV |
Four steam puffs |
STP_WATR.WAV |
Water swish |
TELE1.WAV |
Teleporter hum |
TRAIN1.WAV |
Train racketing |
TRAIN2.WAV |
Train stopping |
TURBINE1.WAV |
Turbine hum |
UPLINK2.WAV |
Computer: "Communication
uplink established." |
VENTSYS.WAV |
Computer: "Ventilation
systems activated." |
VOICE1.WAV |
Radio: "All pods
launched." |
VOICE10.WAV |
Radio: "All personnel copying
this transmission rendezvous at designated points alpha, bravo, charlie." |
VOICE11.WAV |
Radio: "Establish
communications, priority alpha." |
VOICE3.WAV |
Radio: "Remaining fire teams
engage in primary and secondary objectives |
VOICE4.WAV |
Radio: "Reporting 80%,
failing vital sign track." |
VOICE5.WAV |
Radio: "All squad leaders
coordinate with sister teams." |
VOICE6.WAV |
Radio: "Any squad leaders
this freq. fall back to primary L-Z." |
VOICE7.WAV |
Radio: "Reporting 95%,
failing vital sign track." |
V_BAS1.WAV |
Radio: "EOD confirms bridge
is down." |
V_BAS2.WAV |
Radio: "Last recon data
indicates access through sewers." |
V_BAS3.WAV |
Radio: "Trembles (?) indicate
possible camouflaged access in wet sector 4-3 zulu." |
V_BAS4.WAV |
Radio: "Recon established and
confirm heavy fortification near enemy comm facility." |
V_BAS5.WAV |
Radio: "Copy that recon 1
charlie. Scan for keycode pass now." |
V_BAS6.WAV |
Radio: "Marines we're at 5%
ground force operational status." |
V_CIT1.WAV |
Radio: "All units locate and
acquire working enemy data device." |
V_CIT2.WAV |
Radio: "We have a disable and
destroy order on communication laser." |
V_CMD1.WAV |
Radio: "All units, we have a
disable and destroy order on enemy central computer." |
V_CMD2.WAV |
Radio: "All units, we have
target confirmation for EOD on enemy launch computers and black hole generator." |
V_FAC2.WAV |
Radio: "We have confirmed
visual on troops being....being disassembled." |
V_FAC3.WAV |
Radio: "Somebody shut that
place down." |
V_GUN1.WAV |
Radio: "Disable and destroy
orders are green for big gun and primary area." |
V_GUN2.WAV |
Radio: "IR just spiked in big
gun area. Explosion imminent." |
V_WAR1.WAV |
Radio: "Tactical has given a
disable and destroy order on enemy supply train." |
WATER1.WAV |
Water leaking |
WIND2.WAV |
Wind rushing |
XIAN1.WAV |
Groovy beat |
XIANBEATS.WAV |
Another shorter groovy beat |
X_ALARM.WAV |
A klaxon, almost identical to
KLAXON2.WAV |
X_LIGHT.WAV |
Alien light |
YELFORCE.WAV |
Computer: "Yellow force
fields deactivated." |
Thanks to Keith Sponburgh, Gregor, and
Andy Nettles for helping me fix some errors.