func_plat Very simple elevator that is
easy to make.
1.Firstly, create a good
sized room (300x300x300) and place your info_player_start and a light in there.
2.Make a walkway about
halfway up the wall of your room.
3.Create a brush that will be
your platform, and make it so the top face of it is even with the top face of your
walkway. Apply the func_plat entity to your brush. You will need to set the "height" to the appropriate value, which is from the bottom of the plat
brush to the top of the floor it will rest on in its lowest position.
4.Compile your map and check
out your platform.
Here's a sample map showing this example.
Also see func_door for another variation on platforms.
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