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 target_help
 These are the hints (F1)
during single player.
 1.Firstly, create a good
sized room (300x300x300) and place your info_player_start and a light in there.
 2.Next add a brush to the
room with the "hint" texture on it. Make this brush a trigger_once. Give it a 
 "target"  
"help1"
 3.Add the target_help entity.
For the top part of the help screen, give it 
 "spawnflags"
  "1" 4.Add another target_help
entity. Give it a 
 "targetname"  
"help1"  |