target_help
These are the hints (F1)
during single player.
1.Firstly, create a good
sized room (300x300x300) and place your info_player_start and a light in there.
2.Next add a brush to the
room with the "hint" texture on it. Make this brush a trigger_once. Give it a
"target"
"help1"
3.Add the target_help entity.
For the top part of the help screen, give it
"spawnflags"
"1" 4.Add another target_help
entity. Give it a
"targetname"
"help1" |