| Quake2 Entities
 
 ITEMS item_armor_body
 item_armor_combat
 item_armor_jacket
 item_armo_shard
 item_power_screen
 item_power_shield
 item_quad
 item_invulnderability
 item_silencer
 item_breather
 item_eviro
 item_ancient_head
 item_adrenaline
 item_bandolier
 item_pack
 item_health
 item_health_small
 item_health_large
 item_health_mega
 
 
 
 INFO
 info_null (see light tutorial)
 info_notnull
 info_player_start
 info_player_deathmatch
 info_player_coop
 info_player_intermission
 
 
 
 WEAPON/AMMO
 weapon_shotgun
 weapon_supershotgun
 weapon_machinegun
 weapon_chaingun
 weapon_grenadelauncher
 weapon_rocketlaunch
 weapon_hyperblaster
 weapon_railgun
 weapon_bfg
 ammo_shells
 ammo_bullets
 ammo_cells
 ammo_grenades
 ammo_rockets
 ammo_slugs
 ammo_quad
 
 
 
 
 KEYS key_data_cd key_power_cube
 key_pyramid
 key_data_spinner
 key_pass
 key_blue_key
 key_red_key
 key_commander_head
 key_airstrike_target
 
 
 FUNC
 func_group
 func_areaportal
 func_wall
 func_object
 func_explosive
 func_clock
 func_door
 func_door_rotating
 func_water
 func_plat
 func_rotate
 func_train
 func_timer
 func_conveyor
 func_door_secret
 func_killbox
 
 
 MISC misc_explobox
 misc_blackhole
 misc_eastertank
 misc_easterchick2
 misc_banner (see ctf banner tutorial)
 misc_deadsoldier
 misc_viper
 misc_bigviper
 misc_viper_bomb
 misc_strogg_ship
 misc_satellite_dish
 misc_gib_arm (see gib pipe tutorials)
 misc_gib_leg (see gib pipe tutorials)
 misc_gib_head (see gib pipe tutorials)
 misc_teleporter
 misc_teleporter_dest
 misc_insane
 
 
 MONSTERS
 monster_commander_body
 monster_berserk
 monster_boss2
 monster_boss3
 monster_jorg
 monster_makron
 monster_brain
 monster_chick
 monster_flipper
 monster_floater
 monster_flyer
 monster_gladiator
 monster_gunner
 monster_hover
 monster_infantry
 monster_medic
 monster_mutant
 monster_parasite
 monster_soldier_light
 monster_soldier
 monster_soldier_ss
 monster_supertank
 monster_tank
 monster_tank_commander
 
 
 
 
 LIGHT
 light
 light_mine1
 light_mine2
 
 
 TARGET target_character
 target_string
 target_temp_entity
 target_speaker
 target_help
 target_secret
 target_goal
 target_explosion
 target_changelevel
 target_splash
 target_spawner
 target_blaster
 target_crosslevel_trigger
 target_crosslevel_target
 target_laser
 target_lightramp
 target_earthquake
 target_actor
 
 
 TRIGGER
 trigger_elevator
 trigger_multiple
 trigger_once
 trigger_relay
 trigger_key
 trigger_counter
 trigger_always
 trigger_push
 trigger_hurt
 trigger_gravity
 trigger_monsterjump
 
 
 OTHERS
 path_corner
 point_combat
 turret_breach
 turret_base
 
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